
A History of Fake Things on the Internet: When Misinformation Became Entertainment: Summary & Key Insights
About This Book
A History of Fake Things on the Internet explores the evolution of online deception, from early hoaxes and memes to the sophisticated misinformation ecosystems of the present day. Walter J. Scheirer traces how digital culture transformed fakery into a form of entertainment and influence, examining the social, psychological, and technological forces that sustain it.
A History of Fake Things on the Internet: When Misinformation Became Entertainment
A History of Fake Things on the Internet explores the evolution of online deception, from early hoaxes and memes to the sophisticated misinformation ecosystems of the present day. Walter J. Scheirer traces how digital culture transformed fakery into a form of entertainment and influence, examining the social, psychological, and technological forces that sustain it.
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This book is perfect for anyone interested in digital_culture and looking to gain actionable insights in a short read. Whether you're a student, professional, or lifelong learner, the key ideas from A History of Fake Things on the Internet: When Misinformation Became Entertainment by Walter J. Scheirer will help you think differently.
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About the Author
Walter J. Scheirer is a professor of computer science at the University of Notre Dame. His research focuses on computer vision, machine learning, and the intersection of technology and society, particularly in the context of digital media and misinformation.
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Key Quotes from A History of Fake Things on the Internet: When Misinformation Became Entertainment
“When the Internet was young, fakery was playful.”
Frequently Asked Questions about A History of Fake Things on the Internet: When Misinformation Became Entertainment
A History of Fake Things on the Internet explores the evolution of online deception, from early hoaxes and memes to the sophisticated misinformation ecosystems of the present day. Walter J. Scheirer traces how digital culture transformed fakery into a form of entertainment and influence, examining the social, psychological, and technological forces that sustain it.
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