Scott Rogers Books
Scott Rogers is an American video game designer known for his work on titles such as Pac-Man World, Maximo, and God of War. He has extensive experience in the gaming industry and is recognized for his contributions to game design education through writing and teaching.
Known for: Level Up! The Guide to Great Video Game Design
Books by Scott Rogers
Level Up! The Guide to Great Video Game Design
Level Up! The Guide to Great Video Game Design is a comprehensive manual for aspiring and professional game designers. Written by veteran designer Scott Rogers, the book explains the principles of gameplay mechanics, storytelling, level design, and player engagement. It offers practical advice drawn from real-world examples and industry experience, making it a widely used reference in game design education and practice.
Read SummaryKey Insights from Scott Rogers
Core Gameplay Mechanics: The Language of Fun
Every game begins with the question, ‘What does the player do?’ Mechanics are the verbs of our medium—the actions players can take. In *Level Up!*, I emphasize that excellent design starts by defining these verbs clearly: run, jump, shoot, build, trade, talk. Each one represents a promise to the pla...
From Level Up! The Guide to Great Video Game Design
Genre and Expectation: Speaking the Player’s Native Tongue
Genres are the shorthand players use to understand games before they touch them. If you say ‘first-person shooter,’ ‘platformer,’ or ‘puzzle game,’ players carry entire sets of expectations into the experience. In *Level Up!*, I argue that good designers don’t fight these conventions—they learn them...
From Level Up! The Guide to Great Video Game Design
About Scott Rogers
Scott Rogers is an American video game designer known for his work on titles such as Pac-Man World, Maximo, and God of War. He has extensive experience in the gaming industry and is recognized for his contributions to game design education through writing and teaching.
Frequently Asked Questions
Scott Rogers is an American video game designer known for his work on titles such as Pac-Man World, Maximo, and God of War. He has extensive experience in the gaming industry and is recognized for his contributions to game design education through writing and teaching.
Read Scott Rogers's books in 15 minutes
Get AI-powered summaries with key insights from 1 book by Scott Rogers.
